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# Title Research Year
41 Comparative Analyses Based on Simulations to Improve Energy Consumption in Office Buildings in Egypt 2021
42 Utilising Urban Gamification for Sustainable Crime Prevention in Public Spaces: A Citizen Participation Model for Designing Against Vandalism 2021
43 The Impact of University Campuses on City Urbanization: A Syntactic and Socio-Spatial Analysis of Kyushu University Campuses in Japan 2021
44 The Role of Social Mechanisms in Achieving the Optimal Healing Environment for Oncology Patients Rooms (Adolescents and Young Adults Category-AYA) 2021
45 Using Urban Gamification to Promote Citizen Participation for Designing Out Graffiti in Public Spaces 2021
46 Assessment of eco-rehabilitation plans: Case study ‘Richordi Berchet’palace 2020
47 استراتيجيات إدارة مواقف السيارات لتطوير المنطقة المركزية لمدينة أسيوط بمصر: الفرص والتحديات 2020
48 A study for daylighting efficiency in high-rise residential in Asyut- Case study: Al-Nasr residential buildings.


Assiut University Bulletin For Environmental Researches. ISSN 1110-6107. Oct. 2020.
2020
49 Life cycle cost analysis on three high-performance glazing systems for an office building in New Cairo, Egypt
2020
50 Utilization of Unity Game Engine as an Approach of Studying the User Experience in Architectural Education 2020